Augmented reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real world are enhanced by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory.[1][2] AR can be defined as a system that incorporates three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects.[3] The overlaid sensory information can be constructive (i.e. additive to the natural environment), or destructive (i.e. masking of the natural environment).[4] This experience is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment.[4] In this way, augmented reality alters one’s ongoing perception of a real-world environment, whereas virtual reality completely replaces the user’s real-world environment with a simulated one.[5][6] Augmented reality is related to two largely synonymous terms: mixed reality and computer-mediated reality.
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- 3Possible applications
- 4Remote collaboration
- 4.1Emergency management/search and rescue
- 4.2Social interaction
- 4.3Video games
- 4.4Industrial design
- 4.5Healthcare planning, practice and education
- 4.6Spatial immersion and interaction
- 4.7Flight training
- 4.8Military
- 4.9Navigation
- 4.10Workplace
- 4.11Broadcast and live events
- 4.12Tourism and sightseeing
- 4.13Translation
- 4.14Music
Virtual reality (VR) is a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality include entertainment (e.g. video games), education (e.g. medical or military training) and business (e.g. virtual meetings). Other distinct types of VR-style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR.[1]
How to Get Started with VR: Intro to Your First Virtual Reality Project